This is the new melee ability, it shoots a dagger dealing a combos amount of damage and makes what the rucoyians call "stair pvp" easier due to its massive use to kill archers and mages, it also made swapping useless for melee players.
This is the new melee ability, it shoots a dagger dealing a combos amount of damage and makes what the rucoyians call "stair pvp" easier due to its massive use to kill archers and mages, it also made swapping useless for melee players.
This is the new archer ability, it gives +50 swiftness and helps when chasing what rucoyians call "runners" and also helps on stairs this overall just makes you far faster.
This is the new mage ability, it makes a forcefield stopping any mobs or enemy's (people with a timer) from passing through although it is quite useful for what rucoyians call "kiting" it is not the most useful.
This is the new merchant, he allows you to select your new ability in town 2 in the vault room, please note that each ability listed has a cooldown timer that varies between when you're fighting mobs/monsters and when you're fighting people.